Geometry mMeshGeometry; ///< The mesh geometry which contains the vertices and indices data
Material mMaterial; ///< The material which controls the bubble display
std::vector<BubbleActorPtr> mBubbleActors; ///< The meshActor vector, its size is mNumShader.
Geometry mMeshGeometry; ///< The mesh geometry which contains the vertices and indices data
Material mMaterial; ///< The material which controls the bubble display
std::vector<BubbleActorPtr> mBubbleActors; ///< The meshActor vector, its size is mNumShader.