#include <dali-toolkit/internal/controls/control/control-renderers.h>
#include <dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.h>
#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
#include <dali-toolkit/internal/controls/control/control-renderers.h>
#include <dali-toolkit/internal/controls/gaussian-blur-view/gaussian-blur-view-impl.h>
#include <dali-toolkit/internal/graphics/builtin-shader-extern-gen.h>
DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
return std::unique_ptr<Dali::Accessibility::Accessible>(
DevelControl::SetAccessibilityConstructor(Self(), [](Dali::Actor actor) {
return std::unique_ptr<Dali::Accessibility::Accessible>(