- bool MapToTargetProperty( Handle& propertyObject,
- const std::string& key,
- const TreeNode& node,
- const Replacement& constant,
- Property::Index& index,
- Property::Value& value );
+ void SetProperties(const TreeNode& node,
+ Handle& handle,
+ const Replacement& constant);
+
+ bool MapToTargetProperty(Handle& propertyObject,
+ const std::string& key,
+ const TreeNode& node,
+ const Replacement& constant,
+ Property::Index& index,
+ Property::Value& value);