- alphaFunctionLut["DEFAULT"] = Dali::AlphaFunctions::Default;
- alphaFunctionLut["LINEAR"] = Dali::AlphaFunctions::Linear;
- alphaFunctionLut["REVERSE"] = Dali::AlphaFunctions::Reverse;
- alphaFunctionLut["EASE_IN"] = Dali::AlphaFunctions::EaseIn;
- alphaFunctionLut["EASE_OUT"] = Dali::AlphaFunctions::EaseOut;
- alphaFunctionLut["EASE_IN_OUT"] = Dali::AlphaFunctions::EaseInOut;
- alphaFunctionLut["EASE_IN_SINE"] = Dali::AlphaFunctions::EaseInSine;
- alphaFunctionLut["EASE_OUT_SINE"] = Dali::AlphaFunctions::EaseOutSine;
- alphaFunctionLut["EASE_IN_OUT_SINE"]= Dali::AlphaFunctions::EaseInOutSine;
- alphaFunctionLut["BOUNCE"] = Dali::AlphaFunctions::Bounce;
- alphaFunctionLut["BOUNCE_BACK"] = Dali::AlphaFunctions::BounceBack;
- alphaFunctionLut["EASE_OUT_BACK"] = Dali::AlphaFunctions::EaseOutBack;
- alphaFunctionLut["SIN"] = Dali::AlphaFunctions::Sin;
- alphaFunctionLut["SIN2X"] = Dali::AlphaFunctions::Sin;
+ alphaFunctionLut["DEFAULT"] = AlphaFunction(AlphaFunction::DEFAULT);
+ alphaFunctionLut["LINEAR"] = AlphaFunction(AlphaFunction::LINEAR);
+ alphaFunctionLut["REVERSE"] = AlphaFunction(AlphaFunction::REVERSE);
+ alphaFunctionLut["EASE_IN_SQUARE"] = AlphaFunction(AlphaFunction::EASE_IN_SQUARE);
+ alphaFunctionLut["EASE_OUT_SQUARE"] = AlphaFunction(AlphaFunction::EASE_OUT_SQUARE);
+ alphaFunctionLut["EASE_IN"] = AlphaFunction(AlphaFunction::EASE_IN);
+ alphaFunctionLut["EASE_OUT"] = AlphaFunction(AlphaFunction::EASE_OUT);
+ alphaFunctionLut["EASE_IN_OUT"] = AlphaFunction(AlphaFunction::EASE_IN_OUT);
+ alphaFunctionLut["EASE_IN_SINE"] = AlphaFunction(AlphaFunction::EASE_IN_SINE);
+ alphaFunctionLut["EASE_OUT_SINE"] = AlphaFunction(AlphaFunction::EASE_OUT_SINE);
+ alphaFunctionLut["EASE_IN_OUT_SINE"] = AlphaFunction(AlphaFunction::EASE_IN_OUT_SINE);
+ alphaFunctionLut["BOUNCE"] = AlphaFunction(AlphaFunction::BOUNCE);
+ alphaFunctionLut["SIN"] = AlphaFunction(AlphaFunction::SIN);
+ alphaFunctionLut["EASE_OUT_BACK"] = AlphaFunction(AlphaFunction::EASE_OUT_BACK);