// Use the real previous position; otherwise we may incorrectly get a ZERO velocity
if ( AccessibilityGestureEvent::FINISHED != panEvent.state )
{
// Use the real previous position; otherwise we may incorrectly get a ZERO velocity
if ( AccessibilityGestureEvent::FINISHED != panEvent.state )
{
DevelPanGesture::SetTime( pan, panEvent.time );
DevelPanGesture::SetNumberOfTouches( pan, panEvent.numberOfTouches );
DevelPanGesture::SetScreenPosition( pan, panEvent.currentPosition );
DevelPanGesture::SetTime( pan, panEvent.time );
DevelPanGesture::SetNumberOfTouches( pan, panEvent.numberOfTouches );
DevelPanGesture::SetScreenPosition( pan, panEvent.currentPosition );