+
+ /**
+ * @brief Whether the corner radius value is relative (percentage [0.0f to 0.5f] of the visual size) or absolute (in world units).
+ * @details Name "cornerRadiusPolicy", type Property::INTEGER.
+ * @see Policy::Type
+ * @note By default, it is ABSOLUTE to the visual's size.
+ * If it it RELATIVE, the corner radius value is relative to the smaller of the visual width and visual height.
+ */
+ CORNER_RADIUS_POLICY = OPACITY + 3,
+
+ /**
+ * @brief The width for the borderline of the visual.
+ * @details Name "borderlineWidth", type Property::FLOAT, animatable
+ * @note Optional. Default value is 0.0f.
+ */
+ BORDERLINE_WIDTH = OPACITY + 4,
+
+ /**
+ * @brief The color for the borderline of the visual.
+ * @details Name "borderlineColor", type Property::VECTOR4, animatable
+ * @note Default value is Color::BLACK.
+ */
+ BORDERLINE_COLOR = OPACITY + 5,
+
+ /**
+ * @brief The offset from the visual borderline (recommend [-1.0f to 1.0f]).
+ * @details Name "borderlineOffset", type Property::FLOAT, animatable
+ * @note Default value is 0.0f.
+ * @note This value will clamp internally to [-1.0f to 1.0f].
+ */
+ BORDERLINE_OFFSET = OPACITY + 6,