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Revert "[Tizen] Apply precompile shader"
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
devel-api
/
visual-factory
/
visual-factory.h
diff --git
a/dali-toolkit/devel-api/visual-factory/visual-factory.h
b/dali-toolkit/devel-api/visual-factory/visual-factory.h
index
1d6be15
..
1b7d9b5
100644
(file)
--- a/
dali-toolkit/devel-api/visual-factory/visual-factory.h
+++ b/
dali-toolkit/devel-api/visual-factory/visual-factory.h
@@
-2,7
+2,7
@@
#define DALI_TOOLKIT_VISUAL_FACTORY_H
/*
#define DALI_TOOLKIT_VISUAL_FACTORY_H
/*
- * Copyright (c) 202
0
Samsung Electronics Co., Ltd.
+ * Copyright (c) 202
3
Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@
-126,6
+126,13
@@
public:
*/
bool GetPreMultiplyOnLoad() const;
*/
bool GetPreMultiplyOnLoad() const;
+ /**
+ * @brief Discard visual base. It will keep reference of visual until idle callback called.
+ *
+ * @param[in] visual Discarded visual base.
+ */
+ void DiscardVisual(Visual::Base visual);
+
private:
explicit DALI_INTERNAL VisualFactory(Internal::VisualFactory* impl);
};
private:
explicit DALI_INTERNAL VisualFactory(Internal::VisualFactory* impl);
};