-void Visual::Base::SetOnStage( Actor& actor )
-{
- GetImplementation( *this ).SetOnStage( actor );
-}
-
-void Visual::Base::SetOffStage( Actor& actor )
-{
- GetImplementation( *this ).SetOffStage( actor );
-}
-
-void Visual::Base::RemoveAndReset( Actor& actor )
-{
- if( actor && *this )
- {
- SetOffStage( actor );
- }
- Reset();
-}
-
-void Visual::Base::CreatePropertyMap( Property::Map& map ) const