/**
* Create an initialized CubeTransitionWaveEffect
* @param[in] numRows How many rows of cubes
* @param[in] numColumns How many columns of cubes
* @return The initialized CubeTransitionWaveEffect object
*/
/**
* Create an initialized CubeTransitionWaveEffect
* @param[in] numRows How many rows of cubes
* @param[in] numColumns How many columns of cubes
* @return The initialized CubeTransitionWaveEffect object
*/