+
+ /**
+ * @brief The horizontal scroll position in pixels.
+ * @details Name "horizontalScrollPosition", type Property::FLOAT.
+ */
+ HORIZONTAL_SCROLL_POSITION,
+
+ /**
+ * @brief The vertical scroll position in pixels.
+ * @details Name "verticalScrollPosition", type Property::FLOAT.
+ */
+ VERTICAL_SCROLL_POSITION,
+
+ /**
+ * @brief The Editable state of control.
+ * @details Name "enableEditing", type Property::BOOLEAN.
+ */
+ ENABLE_EDITING,
+
+ /**
+ * @brief The selected text in UTF-8 format.
+ * @details Name "selectedText", type Property::STRING.
+ * @note This property is read-only.
+ */
+ SELECTED_TEXT,
+
+ /**
+ * @brief The font size scale.
+ * @details name "fontSizeScale", type Property::FLOAT.
+ * @note The default value is 1.0 which does nothing.
+ * The given font size scale value is used for multiplying the specified font size before querying fonts.
+ *
+ * e.g. The rendering results of both cases are same.
+ * - fontSize: 15pt, fontSizeScale: 1.0
+ * - fontSize: 10pt, fontSizeScale: 1.5
+ */
+ FONT_SIZE_SCALE,
+
+ /**
+ * @brief The position for primary cursor.
+ * @details Name "primaryCursorPosition", type Property::INTEGER.
+ */
+ PRIMARY_CURSOR_POSITION,
+
+ /**
+ * @brief The color of the grab color.
+ * @details Name "grabHandleColor", type Property::VECTOR4.
+ */
+ GRAB_HANDLE_COLOR,
+
+ /**
+ * @brief Enables the grab handle popup for text selection.
+ * @details Name "enableGrabHandlePopup", type Property::BOOLEAN.
+ * @note The default value is true, which means the grab handle popup is enabled by default.
+ */
+ ENABLE_GRAB_HANDLE_POPUP,
+
+ /**
+ * @brief The settings to relating to the System's Input Method, Key and Value.
+ * @details Name "inputMethodSettings", type Property::MAP.
+ *
+ * @note VARIATION key can be changed depending on PANEL_LAYOUT.
+ * For example, when PANEL_LAYOUT key is InputMethod::PanelLayout::NORMAL,
+ * then VARIATION would be among NORMAL, WITH_FILENAME, and WITH_PERSON_NAME in Dali::InputMethod::NormalLayout.
+ * For more information, see Dali::InputMethod::Category.
+ *
+ * Example Usage:
+ * @code
+ * Property::Map propertyMap;
+ * InputMethod::PanelLayout::Type panelLayout = InputMethod::PanelLayout::NUMBER;
+ * InputMethod::AutoCapital::Type autoCapital = InputMethod::AutoCapital::WORD;
+ * InputMethod::ButtonAction::Type buttonAction = InputMethod::ButtonAction::GO;
+ * int inputVariation = 1;
+ * propertyMap["PANEL_LAYOUT"] = panelLayout;
+ * propertyMap["AUTO_CAPITALIZE"] = autoCapital;
+ * propertyMap["BUTTON_ACTION"] = buttonAction;
+ * propertyMap["VARIATION"] = inputVariation;
+ *
+ * editor.SetProperty(DevelTextEditor::Property::INPUT_METHOD_SETTINGS, propertyMap);
+ * @endcode
+ */
+ INPUT_METHOD_SETTINGS,
+
+ /**
+ * @brief The input filter
+ * @details Name "inputFilter", type Property::MAP.
+ *
+ * The inputFilter map contains the following keys:
+ *
+ * | %Property Name | Type | Required | Description |
+ * |----------------------|----------|----------|---------------------------------------------------------------------------------------------------------------------|
+ * | accepted | STRING | No | A regular expression in the set of characters to be accepted by the inputFilter (the default value is empty string) |
+ * | rejected | STRING | No | A regular expression in the set of characters to be rejected by the inputFilter (the default value is empty string) |
+ *
+ * @note Optional.
+ * The character set must follow the regular expression rules.
+ * Behaviour can not be guaranteed for incorrect grammars.
+ * Refer the link below for detailed rules.
+ * The functions in std::regex library use the ECMAScript grammar:
+ * http://cplusplus.com/reference/regex/ECMAScript/
+ *
+ * You can use enums instead of "accepted" and "rejected" strings.
+ * @see Dali::Toolkit::InputFilter::Property::Type
+ *
+ * Example Usage:
+ * @code
+ * Property::Map filter;
+ * filter[InputFilter::Property::ACCEPTED] = "[\\d]"; // accept whole digits
+ * filter[InputFilter::Property::REJECTED] = "[0-5]"; // reject 0, 1, 2, 3, 4, 5
+ *
+ * editor.SetProperty(DevelTextEditor::Property::INPUT_FILTER, filter); // acceptable inputs are 6, 7, 8, 9
+ * @endcode
+ */
+ INPUT_FILTER,