*
* // animate the strength of the blur - this can fade between no blur and full blur. .\n
* Animation blurAnimation = Animation::New( ... );\n
* blurAnimation.AnimateTo( Property( blurView, blurView.GetBlurStrengthPropertyIndex() ), ... );\n
* blurAnimation.Play();\n
*/
*
* // animate the strength of the blur - this can fade between no blur and full blur. .\n
* Animation blurAnimation = Animation::New( ... );\n
* blurAnimation.AnimateTo( Property( blurView, blurView.GetBlurStrengthPropertyIndex() ), ... );\n
* blurAnimation.Play();\n
*/