+DALI_TOOLKIT_API void RemoveAccessibilityRelation(Toolkit::Control control, Dali::Actor destination, Dali::Accessibility::RelationType relation);
+
+/**
+ * @brief The method returns collection accessibility addresses representing objects connected with current object
+ *
+ * @param control object to append attribute to
+ * @return std::vector, where index is casted value of Accessibility::RelationType and value is std::vector of type Accessibility::Address
+ */
+DALI_TOOLKIT_API std::vector<std::vector<Accessibility::Address>> GetAccessibilityRelations(Toolkit::Control control);
+
+/**
+ * @brief The method removes all previously appended relations
+ *
+ * @param control object to append attribute to
+ */
+DALI_TOOLKIT_API void ClearAccessibilityRelations(Toolkit::Control control);
+
+/**
+ * @brief The method allows to add or modify value matched with given key.
+ * Modification take place if key was previously set.
+ *
+ * @param control object to append attribute to
+ * @param key std::string value
+ * @param value std::string value
+ */
+DALI_TOOLKIT_API void AppendAccessibilityAttribute(Toolkit::Control control, const std::string& key, const std::string& value);
+
+/**
+ * @brief The method erases key with its value from accessibility attributes
+ * @param control object to append attribute to
+ * @param key std::string value
+ */
+DALI_TOOLKIT_API void RemoveAccessibilityAttribute(Toolkit::Control control, const std::string& key);
+
+/**
+ * @brief The method clears accessibility attributes
+ *
+ * @param control object to append attribute to
+ */
+DALI_TOOLKIT_API void ClearAccessibilityAttributes(Toolkit::Control control);
+
+/**
+ * @brief The method inserts reading information of an accessible object into attributes
+ *
+ * @param control object to append attribute to
+ * @param types Reading information types
+ */
+DALI_TOOLKIT_API void SetAccessibilityReadingInfoType(Toolkit::Control control, const Dali::Accessibility::ReadingInfoTypes types);
+
+/**
+ * @brief The method returns reading information of an accessible object
+ *
+ * @param control object to append attribute to
+ * @return Reading information types
+ */
+DALI_TOOLKIT_API Dali::Accessibility::ReadingInfoTypes GetAccessibilityReadingInfoType(Toolkit::Control control);
+
+/**
+ * @brief The method erases highlight.
+ *
+ * @param control object to append attribute to
+ * @return bool value, false when it is not possible or something went wrong, at the other way true.
+ */
+DALI_TOOLKIT_API bool ClearAccessibilityHighlight(Toolkit::Control control);
+
+/**
+ * @brief The method grabs highlight.
+ *
+ * @param control object to append attribute to
+ * @return bool value, false when it is not possible or something went wrong, at the other way true.
+ */
+DALI_TOOLKIT_API bool GrabAccessibilityHighlight(Toolkit::Control control);
+
+/**
+ * @brief The metod presents bitset of control's states.
+ *
+ * @param control object to append attribute to
+ * @return Dali::Accessibility::States is vector of enumerated State.
+ */
+DALI_TOOLKIT_API Dali::Accessibility::States GetAccessibilityStates(Toolkit::Control control);
+
+/**
+ * @brief The method force sending notifications about current states to accessibility clients
+ *
+ * @param control object to append attribute to
+ * @param states mask with states expected to broadcast
+ * @param recurse flag pointing if notifications of children's state would be sent
+ */
+DALI_TOOLKIT_API void NotifyAccessibilityStateChange(Toolkit::Control control, Dali::Accessibility::States states, bool recurse);
+
+/**
+ * The method allows to set specific constructor for creating accessibility structure
+ *
+ * Thank to this method hierarchy of accessibility objects can be based on internal hierarchy of Actors.
+ * It prevents from necessity of keeping two trees synchronized.
+ * The method should be called inside OnInitialize method of all classes inheriting from Control.
+ *
+ * Possible usage can be as follows:
+ * @code
+ * SetAccessibilityConstructor([](Dali::Actor actor) {
+ return std::make_unique<ControlAccessible>(actor, Dali::Accessibility::Role::DIALOG, true));
+ });
+ * @endcode
+ *
+ * param constructor callback creating Accessible object
+ */
+DALI_TOOLKIT_API void SetAccessibilityConstructor(Dali::Actor control, std::function<std::unique_ptr<Toolkit::DevelControl::ControlAccessible>(Dali::Actor)> constructor);