-BubbleEmitter BubbleEmitter::New( const Vector2& winSize,
- Image shapeImage,
- unsigned int maximumNumberOfBubble,
- const Vector2& bubbleSizeRange )
+BubbleEmitter BubbleEmitter::New(const Vector2& winSize,
+ Dali::Texture shapeTexture,
+ unsigned int maximumNumberOfBubble,
+ const Vector2& bubbleSizeRange)