- void CreateRenderTask( const std::string &name );
-
- /**
- * Get or create FrameBufferImage from the FrameBufferImage instance library.
- * An empty handle is returned otherwise.
- * @pre The Builder has been initialized.
- * @param name The name of a FrameBufferImage in the loaded representation
- * @return A handle to a FrameBufferImage if found, otherwise empty
- */
- FrameBufferImage GetFrameBufferImage( const std::string &name );