+ * @code
+ * Property::Map map;
+ * map["IMAGE_DIRECTORY"] = "/usr/share/images";
+ * builder.AddConstants( map );
+ * @endcode
+ *
+ * The following shows a list of constants available by default:
+ *
+ * Constant | Description
+ * ----------------------------- | ----------------------------------------------------------------------------------------------------
+ * DALI_IMAGE_DIR | The Image Directory used by Toolkit.
+ * DALI_SOUND_DIR | The Sound Directory used by Toolkit.
+ * DALI_STYLE_DIR | The Style directory that the Toolkit uses.
+ * DALI_STYLE_IMAGE_DIR | The directory that stores all the images used by Toolkit's style.
+ * DALI_SHADER_VERSION_PREFIX | For use in custom shaders to prepend the shader version in use. @ref Shader::GetShaderVersionPrefix
+ * DALI_VERTEX_SHADER_PREFIX | For use in custom vertex shaders to preprocessor prefix used. @ref Shader::GetVertexShaderPrefix
+ * DALI_FRAGMENT_SHADER_PREFIX | For use in custom vertex shaders to preprocessor prefix used. @ref Shader::GetFragmentShaderPrefix()