* @param[in] environmentMapUrl The environment map file url.
* @param[out] environmentMapData The data structure with all pixel data objects.
* @return bool True if the loading is succeded.
*/
bool DALI_SCENE3D_API LoadEnvironmentMap(const std::string& environmentMapUrl, EnvironmentMapData& environmentMapData);
* @param[in] environmentMapUrl The environment map file url.
* @param[out] environmentMapData The data structure with all pixel data objects.
* @return bool True if the loading is succeded.
*/
bool DALI_SCENE3D_API LoadEnvironmentMap(const std::string& environmentMapUrl, EnvironmentMapData& environmentMapData);