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[Tizen] Add MotionData class and generate Animation by this
[platform/core/uifw/dali-toolkit.git]
/
dali-scene3d
/
public-api
/
loader
/
animation-definition.cpp
diff --git
a/dali-scene3d/public-api/loader/animation-definition.cpp
b/dali-scene3d/public-api/loader/animation-definition.cpp
index
d35631d
..
d9ee5dd
100644
(file)
--- a/
dali-scene3d/public-api/loader/animation-definition.cpp
+++ b/
dali-scene3d/public-api/loader/animation-definition.cpp
@@
-158,9
+158,9
@@
void AnimationDefinition::ReserveSize(uint32_t size)
mProperties.reserve(size);
}
mProperties.reserve(size);
}
-uint32_t AnimationDefinition::GetPropertyCount()
+uint32_t AnimationDefinition::GetPropertyCount()
const
{
{
- return
mProperties.size(
);
+ return
static_cast<uint32_t>(mProperties.size()
);
}
void AnimationDefinition::SetProperty(uint32_t index, AnimatedProperty&& property)
}
void AnimationDefinition::SetProperty(uint32_t index, AnimatedProperty&& property)
@@
-177,4
+177,9
@@
AnimatedProperty& AnimationDefinition::GetPropertyAt(uint32_t index)
return mProperties[index];
}
return mProperties[index];
}
+const AnimatedProperty& AnimationDefinition::GetPropertyAt(uint32_t index) const
+{
+ return mProperties[index];
+}
+
} // namespace Dali::Scene3D::Loader
} // namespace Dali::Scene3D::Loader