+ /**
+ * @copydoc Model::FindChildModelNodeByName()
+ */
+ Scene3D::ModelNode FindChildModelNodeByName(std::string_view nodeName);
+
+ /**
+ * @copydoc Model::RetrieveBlendShapeNames()
+ */
+ void RetrieveBlendShapeNames(std::vector<std::string>& blendShapeNames) const;
+
+ /**
+ * @copydoc Model::RetrieveModelNodesByBlendShapeName()
+ */
+ void RetrieveModelNodesByBlendShapeName(std::string_view blendShapeName, std::vector<Scene3D::ModelNode>& modelNodes) const;
+