- CameraParameters()
- : matrix(Matrix::IDENTITY),
- orthographicSize(-1.f, 1.f, 1.f, -1.f),
- yFov(60.f),
- zNear(0.1f),
- zFar(1000.f),
- isPerspective(true)
- {}
-
- ~CameraParameters() = default;
-
- Matrix matrix;
- Vector4 orthographicSize;
- float yFov;
- float zNear;
- float zFar;
- bool isPerspective;
+ Matrix matrix = Matrix::IDENTITY;
+ Vector4 orthographicSize = Vector4{-1.f, 1.f, 1.f, -1.f};
+ float yFov = 60.f;
+ float zNear = 0.1f;
+ float zFar = 1000.f;
+ bool isPerspective = true;