+namespace RenderMode
+{
+
+/**
+ * @brief Controls how this renderer uses its stencil properties and writes to the color buffer.
+ * @SINCE_1_2.5
+ */
+enum Type
+{
+ NONE, ///< Don’t write to either color or stencil buffer (But will potentially render to depth buffer). @SINCE_1_2.5
+ AUTO, ///< Managed by the Actor Clipping API. This is the default. @SINCE_1_2.5
+ COLOR, ///< Ingore stencil properties. Write to the color buffer. @SINCE_1_2.5
+ STENCIL, ///< Use the stencil properties. Do not write to the color buffer. @SINCE_1_2.5
+ COLOR_STENCIL ///< Use the stencil properties AND Write to the color buffer. @SINCE_1_2.5
+};
+
+} // namespace RenderMode
+