-const bool RenderTask::DEFAULT_EXCLUSIVE = false;
-const bool RenderTask::DEFAULT_INPUT_ENABLED = true;
-const Vector4 RenderTask::DEFAULT_CLEAR_COLOR = Vector4( 0.0f, 0.0f, 0.0f, 1.0f ); // cannot use Color::Black because it may or may not be initialized yet
-const bool RenderTask::DEFAULT_CLEAR_ENABLED = false;
-const bool RenderTask::DEFAULT_CULL_MODE = true;
-const unsigned int RenderTask::DEFAULT_REFRESH_RATE = REFRESH_ALWAYS;
+const bool RenderTask::DEFAULT_EXCLUSIVE = false;
+const bool RenderTask::DEFAULT_INPUT_ENABLED = true;
+const Vector4 RenderTask::DEFAULT_CLEAR_COLOR = Vector4(0.0f, 0.0f, 0.0f, 1.0f); // cannot use Color::Black because it may or may not be initialized yet
+const bool RenderTask::DEFAULT_CLEAR_ENABLED = false;
+const bool RenderTask::DEFAULT_CULL_MODE = true;
+const uint32_t RenderTask::DEFAULT_REFRESH_RATE = REFRESH_ALWAYS;