- */
- static FrameBufferImage New(unsigned int width = 0, unsigned int height = 0, Pixel::Format pixelFormat = Pixel::RGBA8888,
- RenderBuffer::Format bufferFormat = RenderBuffer::COLOR);
-
- /**
- * @brief Create a new FrameBufferImage.
- *
- * @deprecated DALi 1.1.3 use New() instead.
- *
- * The maximum size of the image is limited by GL_MAX_TEXTURE_SIZE.
- * @param [in] width The width in pixels. Setting to zero will use the width of the stage.
- * @param [in] height The height in pixels. Setting to zero will use the height of the stage.
- * @param [in] pixelFormat The pixel format.
- * @param [in] releasePolicy The ReleasePolicy to apply to the FrameBufferImage.
- * @param [in] bufferFormat The format of the buffers that are going to be created for the FBO, (COLOR and DEPTH buffer as default)
- *