+ * @brief Enables looping for 'count' repeats.
+ *
+ * A zero is the same as SetLooping(true) i.e. repeat forever.
+ * This function resets the looping value and should not be used with SetLooping(bool).
+ * Setting this parameter does not cause the animation to Play().
+ *
+ * @SINCE_1_1.20
+ * @param[in] count The number of times to loop
+ */
+ void SetLoopCount(int32_t count);
+
+ /**
+ * @brief Gets the loop count.
+ *
+ * A zero is the same as SetLooping(true) ie repeat forever.
+ * The loop count is initially 1 for play once.
+ *
+ * @SINCE_1_1.20
+ * @return The number of times to loop
+ */
+ int32_t GetLoopCount();
+
+ /**
+ * @brief Gets the current loop count.