+void Window::Add( Dali::Actor actor )
+{
+ GetImplementation( *this ).Add( actor );
+}
+
+void Window::Remove( Dali::Actor actor )
+{
+ GetImplementation( *this ).Remove( actor );
+}
+
+void Window::SetBackgroundColor( const Vector4& color )
+{
+ GetImplementation( *this ).SetBackgroundColor( color );
+}
+
+Vector4 Window::GetBackgroundColor() const
+{
+ return GetImplementation( *this ).GetBackgroundColor();
+}
+
+Layer Window::GetRootLayer() const
+{
+ return GetImplementation( *this ).GetRootLayer();
+}
+
+uint32_t Window::GetLayerCount() const
+{
+ return GetImplementation( *this ).GetLayerCount();
+}
+
+Layer Window::GetLayer( uint32_t depth ) const
+{
+ return GetImplementation( *this ).GetLayer( depth );
+}
+