- Type = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, ///< name "type", type String
- ProjectionMode, ///< name "projection-mode", type String
- FieldOfView, ///< name "field-of-view", type Float
- AspectRatio, ///< name "aspect-ratio", type Float
- NearPlaneDistance, ///< name "near-plane-distance", type Float
- FarPlaneDistance, ///< name "far-plane-distance", type Float
- LeftPlaneDistance, ///< name "left-plane-distance", type Float
- RightPlaneDistance, ///< name "right-plane-distance", type Float
- TopPlaneDistance, ///< name "top-plane-distance", type Float
- BottomPlaneDistance, ///< name "bottom-plane-distance", type Float
- TargetPosition, ///< name "target-position", type Vector3
- ProjectionMatrix, ///< name "projection-matrix", type Matrix
- ViewMatrix, ///< name "view-matrix", type Matrix
- InvertYAxis, ///< name "invert-y-axis", type Boolean
+ TYPE = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, ///< name "type", type std::string @SINCE_1_0.0
+ PROJECTION_MODE, ///< name "projectionMode", type std::string @SINCE_1_0.0
+ FIELD_OF_VIEW, ///< name "fieldOfView", type float @SINCE_1_0.0
+ ASPECT_RATIO, ///< name "aspectRatio", type float @SINCE_1_0.0
+ NEAR_PLANE_DISTANCE, ///< name "nearPlaneDistance", type float @SINCE_1_0.0
+ FAR_PLANE_DISTANCE, ///< name "farPlaneDistance", type float @SINCE_1_0.0
+ LEFT_PLANE_DISTANCE, ///< name "leftPlaneDistance", type float @SINCE_1_0.0
+ RIGHT_PLANE_DISTANCE, ///< name "rightPlaneDistance", type float @SINCE_1_0.0
+ TOP_PLANE_DISTANCE, ///< name "topPlaneDistance", type float @SINCE_1_0.0
+ BOTTOM_PLANE_DISTANCE, ///< name "bottomPlaneDistance", type float @SINCE_1_0.0
+ TARGET_POSITION, ///< name "targetPosition", type Vector3 @SINCE_1_0.0
+ PROJECTION_MATRIX, ///< name "projectionMatrix", type Matrix @SINCE_1_0.0
+ VIEW_MATRIX, ///< name "viewMatrix", type Matrix @SINCE_1_0.0
+ INVERT_Y_AXIS, ///< name "invertYAxis", type bool @SINCE_1_0.0