- TYPE = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, ///< name "type", type std::string
- PROJECTION_MODE, ///< name "projectionMode", type std::string
- FIELD_OF_VIEW, ///< name "fieldOfView", type float
- ASPECT_RATIO, ///< name "aspectRatio", type float
- NEAR_PLANE_DISTANCE, ///< name "nearPlaneDistance", type float
- FAR_PLANE_DISTANCE, ///< name "farPlaneDistance", type float
- LEFT_PLANE_DISTANCE, ///< name "leftPlaneDistance", type float
- RIGHT_PLANE_DISTANCE, ///< name "rightPlaneDistance", type float
- TOP_PLANE_DISTANCE, ///< name "topPlaneDistance", type float
- BOTTOM_PLANE_DISTANCE, ///< name "bottomPlaneDistance", type float
- TARGET_POSITION, ///< name "targetPosition", type Vector3
- PROJECTION_MATRIX, ///< name "projectionMatrix", type Matrix
- VIEW_MATRIX, ///< name "viewMatrix", type Matrix
- INVERT_Y_AXIS, ///< name "invertYAxis", type bool
+ TYPE = DEFAULT_DERIVED_ACTOR_PROPERTY_START_INDEX, ///< name "type", type std::string @SINCE_1_0.0
+ PROJECTION_MODE, ///< name "projectionMode", type std::string @SINCE_1_0.0
+ FIELD_OF_VIEW, ///< name "fieldOfView", type float @SINCE_1_0.0
+ ASPECT_RATIO, ///< name "aspectRatio", type float @SINCE_1_0.0
+ NEAR_PLANE_DISTANCE, ///< name "nearPlaneDistance", type float @SINCE_1_0.0
+ FAR_PLANE_DISTANCE, ///< name "farPlaneDistance", type float @SINCE_1_0.0
+ LEFT_PLANE_DISTANCE, ///< name "leftPlaneDistance", type float @SINCE_1_0.0
+ RIGHT_PLANE_DISTANCE, ///< name "rightPlaneDistance", type float @SINCE_1_0.0
+ TOP_PLANE_DISTANCE, ///< name "topPlaneDistance", type float @SINCE_1_0.0
+ BOTTOM_PLANE_DISTANCE, ///< name "bottomPlaneDistance", type float @SINCE_1_0.0
+ TARGET_POSITION, ///< name "targetPosition", type Vector3 @SINCE_1_0.0
+ PROJECTION_MATRIX, ///< name "projectionMatrix", type Matrix @SINCE_1_0.0
+ VIEW_MATRIX, ///< name "viewMatrix", type Matrix @SINCE_1_0.0
+ INVERT_Y_AXIS, ///< name "invertYAxis", type bool @SINCE_1_0.0