+void Actor::Raise()
+{
+ GetImplementation( *this ).Raise();
+}
+
+void Actor::Lower()
+{
+ GetImplementation( *this ).Lower();
+}
+
+void Actor::RaiseToTop()
+{
+ GetImplementation( *this ).RaiseToTop();
+}
+
+void Actor::LowerToBottom()
+{
+ GetImplementation( *this ).LowerToBottom();
+}
+
+void Actor::RaiseAbove( Actor target )
+{
+ GetImplementation( *this ).RaiseAbove( GetImplementation( target ) );
+}
+
+void Actor::LowerBelow( Actor target )
+{
+ GetImplementation( *this ).LowerBelow( GetImplementation( target ) );
+}
+