+/**
+ * @brief Enumeration for horizontal alignment types.
+ * @SINCE_1_0.0
+ */
+namespace HorizontalAlignment
+{
+/**
+ * @brief Enumeration for HorizontalAlignment types.
+ * @SINCE_1_0.0
+ */
+enum Type
+{
+ LEFT, ///< Align horizontally left @SINCE_1_0.0
+ CENTER, ///< Align horizontally center @SINCE_1_0.0
+ RIGHT ///< Align horizontally right @SINCE_1_0.0
+};
+
+} // namespace HorizontalAlignment
+
+/**
+ * @brief Enumeration for vertical alignment types.
+ * @SINCE_1_0.0
+ */
+namespace VerticalAlignment
+{
+/**
+ * @brief Enumeration for VerticalAlignment types.
+ * @SINCE_1_0.0
+ */
+enum Type
+{
+ TOP, ///< Align vertically top @SINCE_1_0.0
+ CENTER, ///< Align vertically center @SINCE_1_0.0
+ BOTTOM ///< Align vertically bottom @SINCE_1_0.0
+};
+
+} // namespace VerticalAlignment
+
+/**
+ * @brief Enumeration for ClippingMode describing how this Actor's children will be clipped against it.
+ * @SINCE_1_2_5
+ */
+namespace ClippingMode
+{
+/**
+ * @brief Enumeration for ClippingMode types.
+ * @SINCE_1_2_5
+ */
+enum Type
+{
+ DISABLED, ///< This Actor will not clip its children. @SINCE_1_2_5
+ CLIP_CHILDREN, ///< This Actor will clip itself and all children to within the pixel areas of this actors renderers. @SINCE_1_2_5
+ CLIP_TO_BOUNDING_BOX ///< This Actor will clip itself and all children to within a screen-aligned rectangle encompassing its boundaries. @SINCE_1_2.61
+};
+
+} // namespace ClippingMode
+
+/**
+ * @brief Enumeration for the direction of the layout.
+ * @SINCE_1_2.60
+ */
+namespace LayoutDirection
+{
+/**
+ * @brief Enumeration for the LayoutDirection types.
+ * @SINCE_1_2.60
+ */
+enum Type
+{
+ LEFT_TO_RIGHT, ///< Layout direction is from Left to Right direction. @SINCE_1_2.60
+ RIGHT_TO_LEFT ///< Layout direction is from Right to Left direction. @SINCE_1_2.60
+};
+
+} // namespace LayoutDirection
+
+/**
+ * @}
+ */