bool mOwnSurface:1; ///< Whether we own the surface (responsible for deleting it)
bool mIsTransparent:1; ///< Whether the window is transparent (32 bit or 24 bit)
bool mRotationAppSet:1;
bool mOwnSurface:1; ///< Whether we own the surface (responsible for deleting it)
bool mIsTransparent:1; ///< Whether the window is transparent (32 bit or 24 bit)
bool mRotationAppSet:1;