+void WindowBaseWin::SetPositionSizeWithAngle(PositionSize positionSize, int angle)
+{
+}
+
+void WindowBaseWin::InitializeIme()
+{
+}
+
+void WindowBaseWin::ImeWindowReadyToRender()
+{
+}
+
+void WindowBaseWin::RequestMoveToServer()
+{
+}
+
+void WindowBaseWin::RequestResizeToServer(WindowResizeDirection direction)
+{
+}
+
+void WindowBaseWin::EnableFloatingMode(bool enable)
+{
+}
+
+bool WindowBaseWin::IsFloatingModeEnabled() const
+{
+ return false;
+}
+
+void WindowBaseWin::IncludeInputRegion(const Rect<int>& inputRegion)
+{
+}
+
+void WindowBaseWin::ExcludeInputRegion(const Rect<int>& inputRegion)
+{
+}
+
+bool WindowBaseWin::PointerConstraintsLock()
+{
+ return false;
+}
+
+bool WindowBaseWin::PointerConstraintsUnlock()
+{
+ return false;
+}
+
+void WindowBaseWin::LockedPointerRegionSet(int32_t x, int32_t y, int32_t width, int32_t height)
+{
+}
+
+void WindowBaseWin::LockedPointerCursorPositionHintSet(int32_t x, int32_t y)
+{
+}
+
+bool WindowBaseWin::PointerWarp(int32_t x, int32_t y)
+{
+ return false;
+}
+
+void WindowBaseWin::CursorVisibleSet(bool visible)
+{
+}
+
+bool WindowBaseWin::KeyboardGrab(Device::Subclass::Type deviceSubclass)
+{
+ return false;
+}
+
+bool WindowBaseWin::KeyboardUnGrab()
+{
+ return false;
+}
+
+void WindowBaseWin::SetFullScreen(bool fullscreen)
+{
+ return;
+}
+
+bool WindowBaseWin::GetFullScreen()
+{
+ return false;
+}
+
+void WindowBaseWin::SetFrontBufferRendering(bool enable)
+{
+}
+
+bool WindowBaseWin::GetFrontBufferRendering()
+{
+ return false;
+}
+
+void WindowBaseWin::SetEglWindowFrontBufferMode(bool enable)
+{
+}
+