+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::GrabKey()
+ */
+ virtual bool GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::UngrabKey()
+ */
+ virtual bool UngrabKey( Dali::KEY key ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::GrabKeyList()
+ */
+ virtual bool GrabKeyList( const Dali::Vector< Dali::KEY >& key, const Dali::Vector< KeyGrab::KeyGrabMode >& grabMode, Dali::Vector< bool >& result ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::UngrabKeyList()
+ */
+ virtual bool UngrabKeyList( const Dali::Vector< Dali::KEY >& key, Dali::Vector< bool >& result ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::GetDpi()
+ */
+ virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::GetScreenRotationAngle()
+ */
+ virtual int GetScreenRotationAngle() override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetWindowRotationAngle()
+ */
+ virtual void SetWindowRotationAngle( int degree ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::WindowRotationCompleted()
+ */
+ virtual void WindowRotationCompleted( int degree, int width, int height ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetTransparency()
+ */
+ virtual void SetTransparency( bool transparent ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetParent()
+ */
+ virtual void SetParent( Any parent ) override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::IsMatchedWindow()
+ */
+ virtual bool IsMatchedWindow( Any window ) override;
+
+private:
+
+ /**
+ * Second stage initialization
+ */
+ void Initialize( PositionSize positionSize, Any surface, bool isTransparent );
+
+ /**
+ * @brief Get the surface id if the surface parameter is not empty
+ * @param surface Any containing a surface id, or can be empty
+ * @return surface id, or zero if surface is empty
+ */
+ unsigned int GetSurfaceId( Any surface ) const;
+
+ /**
+ * @brief Create window
+ */
+ void CreateWindow( PositionSize positionSize, bool isTransparent );
+