- * Pass the adaptor back to the overlay. This allows the window to access Core's overlay.
- * @param[in] adaptor An initialized adaptor
- */
- void SetAdaptor(Dali::Adaptor& adaptor);
-
- /**
- * Pass the adaptor back to the overlay. This allows the window to access Core's overlay.
- * @param[in] adaptor implementation An initialized adaptor implementation
- */
- void SetAdaptor(Adaptor& adaptor);
-
- /**
- * Get the window surface
- * @return The render surface
- */
- WindowRenderSurface* GetSurface() const;
-
- /**
- * Set the window surface
- * @param[in] surface The surface
- */
- void SetSurface(WindowRenderSurface* surface);
-
- /**