+void Window::RequestMoveToServer()
+{
+ mWindowBase->RequestMoveToServer();
+}
+
+void Window::RequestResizeToServer(WindowResizeDirection direction)
+{
+ mWindowBase->RequestResizeToServer(direction);
+}
+
+void Window::EnableFloatingMode(bool enable)
+{
+ mWindowBase->EnableFloatingMode(enable);
+}
+
+Rect<int> Window::RecalculateRect(const Rect<int>& rect)
+{
+ Rect<int> newRect;
+ int screenWidth, screenHeight;
+
+ WindowSystem::GetScreenSize(screenWidth, screenHeight);
+
+ if(mRotationAngle == 90)
+ {
+ newRect.x = rect.y;
+ newRect.y = screenHeight - (rect.x + rect.width);
+ newRect.width = rect.height;
+ newRect.height = rect.width;
+ }
+ else if(mRotationAngle == 180)
+ {
+ newRect.x = screenWidth - (rect.x + rect.width);
+ newRect.y = screenHeight - (rect.y + rect.height);
+ newRect.width = rect.width;
+ newRect.height = rect.height;
+ }
+ else if(mRotationAngle == 270)
+ {
+ newRect.x = screenWidth - (rect.y + rect.height);
+ newRect.y = rect.x;
+ newRect.width = rect.height;
+ newRect.height = rect.width;
+ }
+ else
+ {
+ newRect.x = rect.x;
+ newRect.y = rect.y;
+ newRect.width = rect.width;
+ newRect.height = rect.height;
+ }
+ return newRect;
+}
+
+void Window::IncludeInputRegion(const Rect<int>& inputRegion)
+{
+ Rect<int> convertRegion = RecalculateRect(inputRegion);
+
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), IncludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
+ mWindowBase->IncludeInputRegion(convertRegion);
+}
+
+void Window::ExcludeInputRegion(const Rect<int>& inputRegion)
+{
+ Rect<int> convertRegion = RecalculateRect(inputRegion);
+
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), ExcludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
+ mWindowBase->ExcludeInputRegion(convertRegion);
+}
+
+void Window::SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement)
+{
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), needAcknowledgement(%d) Set needs Rotation Completed Acknowledgement\n", this, mNativeWindowId, needAcknowledgement);
+ mWindowSurface->SetNeedsRotationCompletedAcknowledgement(needAcknowledgement);
+ mWindowRotationAcknowledgement = needAcknowledgement;
+}
+
+void Window::SendRotationCompletedAcknowledgement()
+{
+ DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SendRotationCompletedAcknowledgement(): orientation: %d, mWindowRotationAcknowledgement: %d\n", this, mNativeWindowId, mRotationAngle, mWindowRotationAcknowledgement);
+ if(mWindowRotationAcknowledgement)
+ {
+ SetRotationCompletedAcknowledgement();
+ }
+}
+