- auto bridge = Accessibility::Bridge::GetCurrentBridge();
- auto rootLayer = mScene.GetRootLayer();
- auto accessible = Accessibility::Accessible::Get(rootLayer, true);
- bridge->RemoveTopLevelWindow(accessible);
+ if(mScene)
+ {
+ auto bridge = Accessibility::Bridge::GetCurrentBridge();
+ auto rootLayer = mScene.GetRootLayer();
+ auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+ bridge->RemoveTopLevelWindow(accessible);
+ }