+int32_t Window::GetNativeId() const
+{
+ return mWindowBase->GetNativeWindowId();
+}
+
+void Window::SetDamagedAreas(std::vector<Dali::Rect<int>>& areas)
+{
+ GraphicsInterface& graphics = mAdaptor->GetGraphicsInterface();
+ EglGraphics* eglGraphics = static_cast<EglGraphics*>(&graphics);
+ if (eglGraphics)
+ {
+ eglGraphics->SetDamagedAreas(areas);
+ }
+}
+