virtual std::unique_ptr< PixmapRenderSurface > CreatePixmapRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent = false ) = 0;
virtual std::unique_ptr< PixmapRenderSurface > CreatePixmapRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent = false ) = 0;