- RESEND_DATA_PROVIDER = 1 << 0,
- RESEND_GEOMETRY = 1 << 1,
- RESEND_FACE_CULLING_MODE = 1 << 2,
- RESEND_BLEND_COLOR = 1 << 3,
- RESEND_BLEND_BIT_MASK = 1 << 4,
- RESEND_PREMULTIPLIED_ALPHA = 1 << 5,
- RESEND_INDEXED_DRAW_FIRST_ELEMENT = 1 << 6,
- RESEND_INDEXED_DRAW_ELEMENTS_COUNT = 1 << 7,
- RESEND_DEPTH_WRITE_MODE = 1 << 8,
- RESEND_DEPTH_TEST_MODE = 1 << 9,
- RESEND_DEPTH_FUNCTION = 1 << 10,
- RESEND_RENDER_MODE = 1 << 11,
- RESEND_STENCIL_FUNCTION = 1 << 12,
- RESEND_STENCIL_FUNCTION_MASK = 1 << 13,
- RESEND_STENCIL_FUNCTION_REFERENCE = 1 << 14,
- RESEND_STENCIL_MASK = 1 << 15,
- RESEND_STENCIL_OPERATION_ON_FAIL = 1 << 16,
- RESEND_STENCIL_OPERATION_ON_Z_FAIL = 1 << 17,
- RESEND_STENCIL_OPERATION_ON_Z_PASS = 1 << 18,
- RESEND_WRITE_TO_COLOR_BUFFER = 1 << 19,
+ RESEND_GEOMETRY = 1 << 0,
+ RESEND_FACE_CULLING_MODE = 1 << 1,
+ RESEND_BLEND_COLOR = 1 << 2,
+ RESEND_BLEND_BIT_MASK = 1 << 3,
+ RESEND_PREMULTIPLIED_ALPHA = 1 << 4,
+ RESEND_INDEXED_DRAW_FIRST_ELEMENT = 1 << 5,
+ RESEND_INDEXED_DRAW_ELEMENTS_COUNT = 1 << 6,
+ RESEND_DEPTH_WRITE_MODE = 1 << 7,
+ RESEND_DEPTH_TEST_MODE = 1 << 8,
+ RESEND_DEPTH_FUNCTION = 1 << 9,
+ RESEND_RENDER_MODE = 1 << 10,
+ RESEND_STENCIL_FUNCTION = 1 << 11,
+ RESEND_STENCIL_FUNCTION_MASK = 1 << 12,
+ RESEND_STENCIL_FUNCTION_REFERENCE = 1 << 13,
+ RESEND_STENCIL_MASK = 1 << 14,
+ RESEND_STENCIL_OPERATION_ON_FAIL = 1 << 15,
+ RESEND_STENCIL_OPERATION_ON_Z_FAIL = 1 << 16,
+ RESEND_STENCIL_OPERATION_ON_Z_PASS = 1 << 17,
+ RESEND_WRITE_TO_COLOR_BUFFER = 1 << 18,
+ RESEND_SHADER = 1 << 19,