-: mSceneController( 0 ),
- mRenderer( NULL ),
- mTextureSet( NULL ),
- mGeometry( NULL ),
- mShader( NULL ),
- mRenderDataProvider( NULL ),
- mBlendColor( NULL ),
- mStencilParameters( RenderMode::AUTO, StencilFunction::ALWAYS, 0xFF, 0x00, 0xFF, StencilOperation::KEEP, StencilOperation::KEEP, StencilOperation::KEEP ),
- mIndexedDrawFirstElement( 0u ),
- mIndexedDrawElementsCount( 0u ),
- mBlendBitmask( 0u ),
- mRegenerateUniformMap( 0u ),
- mResendFlag( 0u ),
- mDepthFunction( DepthFunction::LESS ),
- mFaceCullingMode( FaceCullingMode::NONE ),
- mBlendMode( BlendMode::AUTO ),
- mDepthWriteMode( DepthWriteMode::AUTO ),
- mDepthTestMode( DepthTestMode::AUTO ),
- mPremultipledAlphaEnabled( false ),
- mOpacity( 1.0f ),
- mDepthIndex( 0 )
+: mSceneController(nullptr),
+ mRenderer(nullptr),
+ mTextureSet(nullptr),
+ mGeometry(nullptr),
+ mShader(nullptr),
+ mBlendColor(nullptr),
+ mStencilParameters(RenderMode::AUTO, StencilFunction::ALWAYS, 0xFF, 0x00, 0xFF, StencilOperation::KEEP, StencilOperation::KEEP, StencilOperation::KEEP),
+ mIndexedDrawFirstElement(0u),
+ mIndexedDrawElementsCount(0u),
+ mBlendBitmask(0u),
+ mRegenerateUniformMap(0u),
+ mResendFlag(0u),
+ mDepthFunction(DepthFunction::LESS),
+ mFaceCullingMode(FaceCullingMode::NONE),
+ mBlendMode(BlendMode::AUTO),
+ mDepthWriteMode(DepthWriteMode::AUTO),
+ mDepthTestMode(DepthTestMode::AUTO),
+ mRenderingBehavior(DevelRenderer::Rendering::IF_REQUIRED),
+ mPremultipledAlphaEnabled(false),
+ mOpacity(1.0f),
+ mDepthIndex(0)