+inline void SetStereoBiasMessage( EventThreadServices& eventThreadServices, const Camera& camera, const Vector2& parameter )
+{
+ typedef MessageValue1< Camera, Vector2 > LocalType;
+
+ // Reserve some memory inside the message queue
+ uint32_t* slot = eventThreadServices.ReserveMessageSlot( sizeof( LocalType ) );
+
+ // Construct message in the message queue memory; note that delete should not be called on the return value
+ new (slot) LocalType( &camera, &Camera::SetStereoBias, parameter );
+}
+