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[Tizen] Add codes for Dali Windows Backend
[platform/core/uifw/dali-core.git]
/
dali
/
internal
/
update
/
nodes
/
scene-graph-layer.cpp
diff --git
a/dali/internal/update/nodes/scene-graph-layer.cpp
b/dali/internal/update/nodes/scene-graph-layer.cpp
old mode 100644
(file)
new mode 100755
(executable)
index
573ccee
..
4519171
--- a/
dali/internal/update/nodes/scene-graph-layer.cpp
+++ b/
dali/internal/update/nodes/scene-graph-layer.cpp
@@
-33,6
+33,8
@@
namespace SceneGraph
SceneGraph::Layer* Layer::New()
{
SceneGraph::Layer* Layer::New()
{
+ // Layers are currently heap allocated, unlike Nodes which are in a memory pool
+ // However Node::Delete( layer ) will correctly delete a layer / node depending on type
return new Layer();
}
return new Layer();
}
@@
-45,6
+47,9
@@
Layer::Layer()
mDepthTestDisabled( true ),
mIsDefaultSortFunction( true )
{
mDepthTestDisabled( true ),
mIsDefaultSortFunction( true )
{
+ // set a flag the node to say this is a layer
+ mIsLayer = true;
+
// layer starts off dirty
mAllChildTransformsClean[ 0 ] = false;
mAllChildTransformsClean[ 1 ] = false;
// layer starts off dirty
mAllChildTransformsClean[ 0 ] = false;
mAllChildTransformsClean[ 1 ] = false;