+inline void SetDefaultSurfaceOrientationMessage( UpdateManager& manager, int orientation )
+{
+ typedef MessageValue1< UpdateManager, int > LocalType;
+
+ // Reserve some memory inside the message queue
+ unsigned int* slot = manager.ReserveMessageSlot( sizeof( LocalType ) );
+
+ // Construct message in the message queue memory; note that delete should not be called on the return value
+ new (slot) LocalType( &manager, &UpdateManager::SetDefaultSurfaceOrientation, orientation );
+}
+