memcpy( &mTxComponentAnimatable[0], &mTxComponentAnimatableBaseValue[0], sizeof(TransformComponentAnimatable)*mComponentCount );
memcpy( &mSize[0], &mSizeBase[0], sizeof(Vector3)*mComponentCount );
memset( &mLocalMatrixDirty[0], false, sizeof(bool)*mComponentCount );
memcpy( &mTxComponentAnimatable[0], &mTxComponentAnimatableBaseValue[0], sizeof(TransformComponentAnimatable)*mComponentCount );
memcpy( &mSize[0], &mSizeBase[0], sizeof(Vector3)*mComponentCount );
memset( &mLocalMatrixDirty[0], false, sizeof(bool)*mComponentCount );