#include <dali/internal/update/common/property-base.h>
#include <dali/internal/update/common/scene-graph-buffers.h>
#include <dali/internal/update/common/uniform-map.h>
#include <dali/internal/update/common/property-base.h>
#include <dali/internal/update/common/scene-graph-buffers.h>
#include <dali/internal/update/common/uniform-map.h>