/**
* Called when the observable object is disconnected from the scene graph.
* @param[in] currentBufferIndex The buffer to reset.
* @param[in] owner A reference to the disconnected PropertyOwner
*/
/**
* Called when the observable object is disconnected from the scene graph.
* @param[in] currentBufferIndex The buffer to reset.
* @param[in] owner A reference to the disconnected PropertyOwner
*/