#include <dali/internal/common/message.h>
#include <dali/internal/event/common/event-thread-services.h>
#include <dali/internal/event/common/property-input-impl.h>
#include <dali/internal/update/common/double-buffered.h>
#include <dali/internal/update/common/property-base.h>
#include <dali/internal/update/common/scene-graph-buffers.h>
#include <dali/internal/common/message.h>
#include <dali/internal/event/common/event-thread-services.h>
#include <dali/internal/event/common/property-input-impl.h>
#include <dali/internal/update/common/double-buffered.h>
#include <dali/internal/update/common/property-base.h>
#include <dali/internal/update/common/scene-graph-buffers.h>