+ void SetSpeedFactor( float factor )
+ {
+ mSpeedFactor = factor;
+ }
+
+ void SetLoopCount(int32_t loopCount)
+ {
+ mLoopCount = loopCount;
+ }
+
+ float SetProgress( float progress )
+ {
+ float value = 0.0f;
+
+ if( mAutoReverseEnabled )
+ {
+ if( mSpeedFactor > 0.0f )
+ {
+ value = 1.0f - 2.0f * std::abs( progress - 0.5f );
+ }
+ // Reverse mode
+ else if( mSpeedFactor < 0.0f )
+ {
+ value = 2.0f * std::abs( progress - 0.5f );
+ }
+ }
+ else
+ {
+ value = progress;
+ }
+
+ return value;
+ }
+