- unsigned int frame; ///< Frame number ( not always available)
- uint64_t microseconds; ///< Microsecond time stamp
- unsigned int bufferIndex; ///< The double buffered index used for performing an update / render
- };
+ unsigned int frame; ///< Frame number ( not always available)
+ uint64_t microseconds; ///< Microsecond time stamp
+ unsigned int bufferIndex; ///< The double buffered index used for performing an update / render
+};