*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* @brief Retrieves the interval of frames to be rendered into the Frame Buffer Object and the Frame Buffer.
*
* @return The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
* @brief Retrieves the interval of frames to be rendered into the Frame Buffer Object and the Frame Buffer.
*
* @return The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
int mPanGestureMultitapSmoothingRange; ///< The range in time (ms) of points in the history to smooth the final output against.
int mPanMinimumDistance; ///< minimum distance required before pan starts
int mPanMinimumEvents; ///< minimum events required before pan starts
int mPanGestureMultitapSmoothingRange; ///< The range in time (ms) of points in the history to smooth the final output against.
int mPanMinimumDistance; ///< minimum distance required before pan starts
int mPanMinimumEvents; ///< minimum events required before pan starts
int mGlesCallTime; ///< time in seconds between status updates
int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
int mGlesCallTime; ///< time in seconds between status updates
int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
ThreadingMode::Type mThreadingMode; ///< threading mode
bool mGlesCallAccumulate; ///< Whether or not to accumulate gles call statistics
bool mDepthBufferRequired; ///< Whether the depth buffer is required
ThreadingMode::Type mThreadingMode; ///< threading mode
bool mGlesCallAccumulate; ///< Whether or not to accumulate gles call statistics
bool mDepthBufferRequired; ///< Whether the depth buffer is required