#include <dali/public-api/rendering/sampler.h>
#include <dali/public-api/rendering/texture.h>
#include <dali/internal/event/rendering/texture-impl.h>
#include <dali/public-api/rendering/sampler.h>
#include <dali/public-api/rendering/texture.h>
#include <dali/internal/event/rendering/texture-impl.h>
uint16_t mWidth; ///< Width of the texture
uint16_t mHeight; ///< Height of the texture
uint16_t mMaxMipMapLevel; ///< Maximum mipmap level
uint16_t mWidth; ///< Width of the texture
uint16_t mHeight; ///< Height of the texture
uint16_t mMaxMipMapLevel; ///< Maximum mipmap level
bool mHasAlpha : 1; ///< Whether the format has an alpha channel
bool mIsCompressed : 1; ///< Whether the format is compressed
bool mHasAlpha : 1; ///< Whether the format has an alpha channel
bool mIsCompressed : 1; ///< Whether the format is compressed