-class ContextObserver;
-class Program; // to be able to cache programs
-
-// wrap gl calls with CHECK_GL eg "CHECK_GL( *this, glBindTexture(textureId) );"
-// will LOG any glErrors eg "glError (0x0501) GL_INVALID_VALUE - glBindTexture(textureId)"
-// only enable if specifically enabled as it slows down GL a lot!
-#ifdef DALI_GL_ERROR_CHECK
-#define CHECK_GL(c,a) (a); (c).CheckGlError(#a)
-#else
-#define CHECK_GL(c,a) (a)
-#endif
-
-// Don't put guards around here (LOG_INFO has it's own guards)
-#define LOG_GL(format, args...) \
- DALI_LOG_INFO(Context::gGlLogFilter, Debug::General, format, ## args)
-